using UnityEngine;
using System.Collections.Generic;
namespace Client.Hotfix
{

    public class Configuration
    {
        public int id { get; set; }
    }

    public class TestConfig: Configuration
    {
        public string str { get; set; }
        public int integer { get; set; }
        public bool boolen { get; set; }
        public string[] stris { get; set; }
        public int[] integes { get; set; }
        public bool[] boolens { get; set; }
        public Dictionary<int, int> dic1 { get; set; }
        public Dictionary<int, string> dic2 { get; set; }
        public Dictionary<int, bool> dic3 { get; set; }
        public Dictionary<string, string> dic4 { get; set; }
    }

    public class TaskConfig : Configuration
    {
        public string[] names { get; set; }
        public int[] skills { get; set; }
    }

    public class SkillConfig: Configuration
    {

    }

}

